Migrated Post 2: Menacing Cubes Metamorphosize

Originally posted on GameDev.net on March 4, 2017 In my LAST POST, I talked mostly about some of the pathfinding options that I came up with. One of these solutions involved relying on raycasting to determine a path to my player, which was a fun exercise and yielded some really entertaining gifs. However, I decided to […]

Site Launch & What is ‘The Wayfarer’

I’ve been working on my first large project for quite some time now, and if I have any hopes of having it be successful, I figure I’ll need an official site. So, here it is. You’ve found it! I’ve already got some blog content related to my current project The Wayfarer (tentative title) over on GameDev.net. […]