New music (Obscurity)

Here comes Obscurity! This was the first song I made for The Wayfarer. I actually did intend to do something a bit (a lot) brighter, but at times you really can’t really control what comes out. 🙂 And since I liked how it sounded and felt, I kept doing it until it was ready. And […]

New music and a temporary setback

Here is another piece that was done for The Wayfarer! Last week was a chaotic one. My PC crashed so badly there was really no other option but to reinstall operating system and everything else again. That was a small disaster. Basicly I spent all of my spare time for 8 days to revive my […]

Task List, Upcoming Milestone

I’ve been pretty busy over the last week with life stuff, so not a whole lot to report on at the moment. However, I watched an Extra Credits video last night that talked about some tips for making your first game. This isn’t my first, but there were still some good tips in there. The […]

Greetings from the composer!

A few months back I was looking for projects that would be in need of a composer. Jake did contact me via GameDev.net and asked if I’d be interested doing musics to his game and since I’ve always been a huge fan of fantasy RPGs decision wasn’t really that hard to make, even though there […]

Migrated Post 2: Menacing Cubes Metamorphosize

Originally posted on GameDev.net on March 4, 2017 In my LAST POST, I talked mostly about some of the pathfinding options that I came up with. One of these solutions involved relying on raycasting to determine a path to my player, which was a fun exercise and yielded some really entertaining gifs. However, I decided to […]

Site Launch & What is ‘The Wayfarer’

I’ve been working on my first large project for quite some time now, and if I have any hopes of having it be successful, I figure I’ll need an official site. So, here it is. You’ve found it! I’ve already got some blog content related to my current project The Wayfarer (tentative title) over on GameDev.net. […]